BigBunny Glossary — Casino Terms, Explained Plainly
This section holds 8 pages on glossary.
Key facts and contents
- BigBunny Bet unit Explained
- Bet unit (also called stake size): A stake for one spin or hand, set as a share of the bankroll and not picked as a standalone figure.
- BigBunny Free spins Explained
- Free spins: No additional stake is needed for the spins of a feature round, which are awarded to you.
- BigBunny Hit frequency Explained
- Hit frequency (also called hit rate): Share of spins that pay out anything whatsoever, however small, whatever the overall amount returned across time.
- BigBunny House edge Explained
- House edge: The edge the operator holds by the maths, equal to what is left once RTP is subtracted from the whole.
- BigBunny Maximum bet rule Explained
- Maximum bet rule (also called a max stake rule): A cap on how much may be staked per spin or hand during bonus wagering, which when broken commonly voids the bonus along with its winnings.
- BigBunny Progressive jackpot Explained
- Progressive jackpot: A pot of prize money that swells as each qualifying stake contributes a share, and keeps growing until someone takes it.
- BigBunny RTP Explained
- RTP (return to player): This figure gives the percentage of all wagered money returned to players by a game across the long run.
- BigBunny Wagering requirement Explained
- Wagering requirement (also called playthrough or turnover): What a bonus must be played through, expressed as a multiple, before any part of it may be cashed out.
Casino pages use every term here all the time, yet almost none of them bother to explain any of it. These terms are mostly misunderstood in a specific, predictable way rather than merely being unfamiliar, which is why every entry pairs the definition with the misreading that follows it around and a worked example with the arithmetic done. There are 8 pages below.
Everything in this section
| Term | In one line | Fixed by |
|---|---|---|
| Hit frequency | Share of spins that pay out anything whatsoever, however small, whatever the overall amount returned across time. | The studio of the game, within the paytable and reel maths |
| RTP | This figure gives the percentage of all wagered money returned to players by a game across the long run. | The game studio determines it during game construction |
| Bet unit | A stake for one spin or hand, set as a share of the bankroll and not picked as a standalone figure. | The player decides, and should do so in light of the bankroll and the volatility of the game picked |
| Progressive jackpot | A pot of prize money that swells as each qualifying stake contributes a share, and keeps growing until someone takes it. | Whoever gathers the contributions into one pool, studio or jackpot network |
| Free spins | No additional stake is needed for the spins of a feature round, which are awarded to you. | The game studio if the thing in question is a game feature, the operator if it is a promotion |
| Wagering requirement | What a bonus must be played through, expressed as a multiple, before any part of it may be cashed out. | The operator, through its bonus terms, and not the studio |
| House edge | The edge the operator holds by the maths, equal to what is left once RTP is subtracted from the whole. | The game studio, with the edge being whatever share RTP does not return |
| Maximum bet rule | A cap on how much may be staked per spin or hand during bonus wagering, which when broken commonly voids the bonus along with its winnings. | The operator, in its bonus terms |
Each of the 8 pages covers a single entry; none summarises several. A field above that reads “not published” has its explanation on the entry’s own page, which says who would have had to publish it.
Each entry in a paragraph
Each gets just enough detail for you to decide which page to open.
Hit frequency, in detail
Short for also called hit rate. Share of spins that pay out anything whatsoever, however small, whatever the overall amount returned across time.
Fixed by: The studio of the game, within the paytable and reel maths. Where you meet it: Spec sheets and studio info panels, where it is published less often than RTP.
The misreading: Many assume a high hit frequency means that a game is ‘looser’ or pays more.
The RTP entry
Short for return to player. This figure gives the percentage of all wagered money returned to players by a game across the long run.
Fixed by: The game studio determines it during game construction. Typical places to meet it: Game spec tables and studio info panels.
The misreading: It is commonly misread that a 96% RTP puts 96% of a player’s money back in their pocket over an evening.
Bet unit, in detail
Short for also called stake size. A stake for one spin or hand, set as a share of the bankroll and not picked as a standalone figure.
Fixed by: The player decides, and should do so in light of the bankroll and the volatility of the game picked. Where you meet it: Betting-panel stake selectors inside a game.
The misreading: People often take a bet unit that looks small to be safe automatically.
Progressive jackpot explained
A pot of prize money that swells as each qualifying stake contributes a share, and keeps growing until someone takes it.
Fixed by: Whoever gathers the contributions into one pool, studio or jackpot network. Where you meet it: The jackpot tickers positioned over the reels and the jackpot pages of the network.
The misreading: At times, a large jackpot gets interpreted as better odds.
Free spins explained
No additional stake is needed for the spins of a feature round, which are awarded to you.
Fixed by: The game studio if the thing in question is a game feature, the operator if it is a promotion. Where you meet it: Both game feature lists and, apart from them, bonus terms.
The misreading: The name overlaps, yet an operator’s promotional free spins and the in-game free-spin round are not one and the same.
Wagering requirement, in detail
Short for also called playthrough or turnover. What a bonus must be played through, expressed as a multiple, before any part of it may be cashed out.
Fixed by: The operator, through its bonus terms, and not the studio. Seen in: Bonus terms and conditions.
The misreading: Many people take wagering to mean ‘deposit this much’.
House edge explained
The edge the operator holds by the maths, equal to what is left once RTP is subtracted from the whole.
Fixed by: The game studio, with the edge being whatever share RTP does not return. Where you meet it: Table game rulebooks and side-by-side looks at different game types.
The misreading: Some people claim that a system can beat the house edge.
Maximum bet rule in full
Short for the term also called a max stake rule. A cap on how much may be staked per spin or hand during bonus wagering, which when broken commonly voids the bonus along with its winnings.
Fixed in writing by: The operator, as part of its bonus terms. Where you meet it: The terms and conditions of the bonus, with automatic enforcement by the game client in some cases.
The misreading: People readily assume that a maximum bet rule concerns only those who stake big on purpose.
Check glossary details in the game itself
This site’s authority is not the foundation for any of these definitions. The game itself is the place to check each one:
- Open any slot’s own information screen. Every mechanical term defined here traces back to the paytable, the way-count and the feature rules, which are all in the game and serve as the primary source.
- Compare a way-count against the grid. When a 5x4 grid is evaluated as 1,024 ways, that is just 4 to the power of 5, a measure of grid geometry rather than game generosity.
- Read the operator’s own conditions for a bonus term, not someone’s summary of them. Which figure a wagering requirement is multiplied against — bonus only, or bonus plus deposit — changes the result by a factor of two.
- With no studio-published RTP, compare the sources that quote one and check they match. Across JILI titles, the two can be as much as two points apart, which settles whether either is authoritative.
The thing most often got wrong here
Assuming the casino decides them is the mistake made most often with every one of these terms. Mostly no: the studio fixes RTP, volatility, paylines, wilds and scatters when it builds the game, and whatever site offers the game has no way to change them.
Only the wagering requirement breaks that pattern, because it is an operator’s own bonus-terms clause. Each entry names which of the two it is, since the answer decides where a complaint should be sent; send it to the wrong one and it goes nowhere.
Putting these glossary to work at BigBunny
- Open any game at BigBunny and find its info or help screen.
- Take the RTP, the volatility and the maximum win as the game states them, and interpret each through the definitions above.
- Your budget should drive the choice of volatility, since a small balance stretches further at lower volatility.
- Before spinning for the first time, pick a loss limit; when your losses reach it, stop.
FAQ
Which terms from this set can a casino actually control?
Going by this evidence, there is one: the wagering requirement, written by an operator into its own bonus terms. Studio-built settings like these stay with the studio, and the site that lists the game gets no say in them.
Why do RTP figures differ between sites?
A few studios publish no figure, and the numbers floating around for their titles are third-party estimates that contradict one another. Different numbers for one game on two comparison sites usually mean both are unsourced.
Are these definitions specific to the Philippines?
No. The same slot mechanics apply in every casino, because they belong to the games themselves. The payment and provider sections handle what is Philippine-specific, namely the payment and licensing context.
Two numbers describe a slot: one is RTP, the other volatility, so what keeps them from being one and the same?
RTP measures what a game gives back to players in the long run. The pattern of payouts, meaning how that return is delivered, is what volatility refers to. Returning 96% is common to two games that feel nothing alike: one pays small amounts all the time, the other pays almost nothing until it pays enormously.
Does a high maximum win tell you anything good about a game?
Treat it as a ceiling that comes with a vanishingly small probability, not as a forecast. When a game lists a 100,000x maximum next to a medium volatility label, the ceiling is an accounting figure and not an outcome to build a plan around.
Where do these definitions come from?
It follows from how the mechanics work, and any game's own information screen lets you check that. Nothing among them leans on a claim about an operator, and no entry carries a figure for any specific title.